Adventures of a DM
Welcome! This is my D&D Blog
Hey everybody! This is my shiny, new Dungeons and Dragons blog. Here I will write all about this amazing game. I decided to start this blog...
Sunday, August 21, 2022
Saturday, July 16, 2022
Monday, November 25, 2019
Batman?
In Group One, I have a player totally new to the D&D experience. When we needed to fill some chairs in the group, I asked him to join. He is perfect for this game; creative, fun and just enough of an asshole so he isn't boring. From the start, this last trait was coming through. In the group chat, I asked for general character stuff. Race, class any background they had. His reply?
It took nine hours for me to start regretting adding him.
I then sent the group the PDF of the character sheet. Got this back two hours later:
Him: Am I doing this right?
See? Asshole. But in a not boring way. Then we had to work on the backstory. Normally, I would let the play pick or create their own but since he was new, we worked on it together.
Okay, we are both assholes. But in a not boring way.
We created backstory with a couple of hooks. The first one is the town's paper, I pushed for that to connect a plot point in the story. While I wanted that for this character, I also let the player fill in most of the details. These characters are going to be played for a bunch of adventures crossing several chapters and game nights (hopefully, I have no problem letting a character die if the player makes a really dumb decision) and they have to like them. There is nothing worse stuck with a character you hate. The second hook is his search for his real mom. This could turn into a whole new adventure, or a side quest. The character was given the name Steve and we started Chapter One. This adventure will be covered in a separate post, I promise.
At the end of the night, I had an epilogue for each player and character. Here was Steve's with player input:
Me: After receiving your award for saving the town, you, Step-Mom and Dad start walking back home. Your parents seemed to have forgotten all the acrimony toward each other and are following you holding hands and whispering a quiet conversation, like lovers do. You turn down a darkened alley that you walked a hundred times before.
Player: I don't like this. Something is happening.
Me: They suddenly start giggling, your step-mom giggling! All seems right with the world.
Player: Oh god, I'm gonna die. This is really bad.
Me: You hear a soft scraping noise behind you...
Player: Why are you killing me?
Me: ...and a slight gasp...
Player: Oh no, mom and dad.
Me: You turn around and you see your parents...with blades sticking out of their throats. There is a heavily cloaked figure holding the blades. The only thing you can see is a ripped and torn smile on it's face.
Player: Wait...
Me: The figure pulls out the blades. And as if the blades were the only thing keeping your parents on their feet, they fall to their knees.
Player: Am I...
Me: With continued momentum, your parents fall forward on to their faces. With the last of their strength, they turn to face each other.
Player: Did you just...
Me: The blood pouring from the holes in their throats start to pool together. They are still holding hands.
Player: Mom and dad...
Me: The necklace your mom was wearing was broken. Pearls roll through the combined blood of your parents, to your feet.
Player: Is this happening...
Me: The most beautiful voice you have ever heard sings out "The little pretties are now oh so icky! HAHAHHAHAHAHAHA!
Player: Am I Batman?!
Me: Tomas and Murtha are dead.
Player: ...
Me: YOU ARE GODDAMN BATMAN NOW!
And that was the end of the night.
It took nine hours for me to start regretting adding him.
I then sent the group the PDF of the character sheet. Got this back two hours later:
Him: Am I doing this right?
See? Asshole. But in a not boring way. Then we had to work on the backstory. Normally, I would let the play pick or create their own but since he was new, we worked on it together.
Okay, we are both assholes. But in a not boring way.
We created backstory with a couple of hooks. The first one is the town's paper, I pushed for that to connect a plot point in the story. While I wanted that for this character, I also let the player fill in most of the details. These characters are going to be played for a bunch of adventures crossing several chapters and game nights (hopefully, I have no problem letting a character die if the player makes a really dumb decision) and they have to like them. There is nothing worse stuck with a character you hate. The second hook is his search for his real mom. This could turn into a whole new adventure, or a side quest. The character was given the name Steve and we started Chapter One. This adventure will be covered in a separate post, I promise.
At the end of the night, I had an epilogue for each player and character. Here was Steve's with player input:
Me: After receiving your award for saving the town, you, Step-Mom and Dad start walking back home. Your parents seemed to have forgotten all the acrimony toward each other and are following you holding hands and whispering a quiet conversation, like lovers do. You turn down a darkened alley that you walked a hundred times before.
Player: I don't like this. Something is happening.
Me: They suddenly start giggling, your step-mom giggling! All seems right with the world.
Player: Oh god, I'm gonna die. This is really bad.
Me: You hear a soft scraping noise behind you...
Player: Why are you killing me?
Me: ...and a slight gasp...
Player: Oh no, mom and dad.
Me: You turn around and you see your parents...with blades sticking out of their throats. There is a heavily cloaked figure holding the blades. The only thing you can see is a ripped and torn smile on it's face.
Player: Wait...
Me: The figure pulls out the blades. And as if the blades were the only thing keeping your parents on their feet, they fall to their knees.
Player: Am I...
Me: With continued momentum, your parents fall forward on to their faces. With the last of their strength, they turn to face each other.
Player: Did you just...
Me: The blood pouring from the holes in their throats start to pool together. They are still holding hands.
Player: Mom and dad...
Me: The necklace your mom was wearing was broken. Pearls roll through the combined blood of your parents, to your feet.
Player: Is this happening...
Me: The most beautiful voice you have ever heard sings out "The little pretties are now oh so icky! HAHAHHAHAHAHAHA!
Player: Am I Batman?!
Me: Tomas and Murtha are dead.
Player: ...
Me: YOU ARE GODDAMN BATMAN NOW!
And that was the end of the night.
Welcome! This is my D&D Blog
Hey everybody! This is my shiny, new Dungeons and Dragons blog. Here I will write all about this amazing game. I decided to start this blog for a few reasons:
1. The most important thing is to get me to write. I have a crap ton of words in my head and every so often I have to empty it out.
2. As a way to keep two, and maybe three, ongoing group's adventures straight. I will recap the story for each group, update character's progression and tell amusing anecdotes.
3. To make announcements about upcoming games, looking to add players or general D&D stuff.
4. I will also write about my process creating home brew adventures, working with my players to make custom classes, reviews of any books I get or find and other random stuff that comes up.
So, why would you read this thing? After all there is a limitless amount stuff to look at on the internets. Dungeon and Dragons? What is this nerd crap? Well, D&D is storytelling in a fancy form. I hope you read this blog because you enjoy reading stories. D&D is pure world building. Every Game Night is living story that gets molded, shaped and is constantly changing. And not just by the DM, the players are adding to the world I have presented to them. In fact, the players and their characters are the most important thing about the world I build. How they interact with other characters, the environment and each other moves the story along and in the process, give me more seeds to plant for the next chapters.
So, a little about me; I grew up playing Advanced Dungeon and Dragons in middle school and moved to 2nd Edition from there. I took a few decades off , playing once every few years. I have had ideas and stories and characters swimming around in my brain for all that time. I finally made the decision to get it all on paper and run a game. I bought the 5th Edition books, graph paper and setup My Lab in the Nerd Loft. I have Home Brewed all my adventures so far, using printed material as inspiration for encounters and Bad Guys. I will write this in depth later in another post.
Yay, post number one is complete. The next few posts will be about the two groups I am running, about the players, their characters and what adventures they had. Thanks for reading and I be back soon.
Yay, post number one is complete. The next few posts will be about the two groups I am running, about the players, their characters and what adventures they had. Thanks for reading and I be back soon.
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